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Portal One: Final Confrontation

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Portal 1: Final Confrontation
Portal1 GladosMainImage1h
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62142

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Portal 1: Final Confrontation is a project on LEGO CUUSOO by MachineWolf7, posted on April 11, 2014. The project features the boss fight from the computer came Portal 1, and includes Chell, GLaDOS, the four personality Cores, along with Rocket Turrets, the Incinerator and the room the fight takes place in.

Trivia

While this is MachineWolf7's second Portal based project, it is his first non-Constraction Figure project.

This message was written by the creator of the project. Do not modify the message in any way.

“Well you found me. Congratulations.”

~GLaDOS, Portal 1

Based off the computer/video game Portal, this model reconstructs the climactic end fight between the main character Chell (the player) and the villain robot GLaDOS. While a number of LEGO Cuusoo projects are based on Portal 2, this reconstructs the end duel in the first game, featuring characters from Portal 1 including Chell, GLaDOS and Cores. PortalEndImage1b General Set Description: This project features the large room where the confrontation of the game occurs. It has room enough for GLaDOS, Chell, the Cores and two Rocket Turrets (all included). The room contains the incinerator where the Cores may be dumped after being knocked off GLaDOS' by portalled rockets. The openness of this set's design allows for easy viewing of the pieces inside as well as, easy play even for those with large fingers. This room features the ability for unique play styles that help create more realistic play. Portal1 GladosImage2b Features: The room features three possible Portal locations, prebuilt into the structure. There are three 'plugs' made to fill these in when a portal has not been made, giving a more realistic appearance. The fact that they can open allows for minifigures and rockets to pass through the openings.

The set includes 2 Chell minifigures, allowing for one to be put walking into a portal, while the other minifigure is stepping out of the second portal. This can be useful for stop-motion animators, display set-ups and even unique play. Likewise, more minifigures are always welcome by fans.

The set features Rocket Turrets which really fire, using flick-launcher missiles. One model can even be set up to fire through one of the portals, while the other Rocket Turret can be used to simulate the rockets returning through a second portal.

GLaDOS is articulated in four places, and can turn, bend and look around. The Cores can be attached or removed as desired. Each represent the four cores: Morality, Curiosity, Anger and Logic (Cake). Portal1 BossFightScene1b Piece Count: Approximately 600

For non-Portal fans: To those who neither care, nor like, Portal, this project still has a number of benefits for builders of all kinds. Remove GLaDOS, and the chamber can easily be turned into a large scene for science-fiction builds (lots of room and places for a lightsaber duel or a shuttle to land in!), a dance floor, or anything else that comes to mind. The portals in the walls can be sealed, or modified and turned into windows. With two Chells, the buyer can immediately collect two female minifigures. The Rocket Turrets feature flick-launchers which can be used on all sorts of space ships, tanks, exosuits or anything else one can imagine.

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